Set whether the clipping plane is relative the full view port or object (default: 'objectBoundingBox')" MaskUnits="'userSpaceOnUse' or 'objectBoundingBox'. The graphics in a mask sets how opaque portions of the mask are The default state of a mask is fully transparent which is the opposite of clipping plane. Like clipping you can use shapes, text or paths to define sections of the mask. Masking is a combination of opacity values and clipping. 4 values separated by white space or commas. ViewBox="the points "seen" in this SVG drawing area. MarkerHeight="the height of the marker (default 3)" MarkerWidth="the width of the marker (default 3)" 'auto' will compute an angle that makes the x-axis a tangent of the vertex (default 0)" Orient="'auto' or an angle to always show the marker at. Refy="the position where the marker connects with the vertex (default 0)" Refx="the position where the marker connects with the vertex (default 0)" Otherwise, the marker does not scale and uses the the same view units as the referencing element (default 'strokeWidth')" If 'strokeWidth' is used then one unit equals one stroke width. MarkerUnits="'strokeWidth' or 'userSpaceOnUse'. They are drawn on top of the element they are attached to Any kind of shape can be put inside marker. You must first define the marker before you can reference it via its URI. These elements can use the marker attributes "marker-start", "marker-mid" and "marker-end"' which inherit by default or can be set to 'none' or the URI of a defined marker. Markers can be placed on the vertices of lines, polylines, polygons and paths. Xlink:href="reference to another gradient whose attribute values are used as defaults and stops included. SpreadMethod="'pad' or 'reflect' or 'repeat'" Y2="the y end point of the gradient vector. X2="the x end point of the gradient vector. Y1="the y start point of the gradient vector. X1="the x start point of the gradient vector (number or % - 0% is default)" GradientTransform="the transformation to apply to the gradient" Use the view box or object to determine relative position of vector points. GradientUnits="'userSpaceOnUse' or 'objectBoundingBox'. Id="the unique id used to reference this pattern. Linear gradients fill the object by using a vector, and can be defined as horizontal, vertical or angular gradients. ![]() Y="the y-axis top-left corner of the image" X="the x-axis top-left corner of the image" Moves an image relative to its current position ![]() Performs a "fattening" or "thinning" on a Performs component-wise remapping of data ![]() In2="the second input image to the blending operation" In="identifies input for the given filter primitive: SourceGraphic | SourceAlpha | BackgroundImage | BackgroundAlpha | FillPaint | StrokePaint | " Mode="the image blending modes: normal|multiply|screen|darken|lighten" Required.Ĭomposes two objects together according to a certain blending mode Ry="the length of the ellipse's radius along the y-axis". ![]() Rx="the length of the ellipse's radius along the x-axis". Xlink:href="the URI of the image to use as the cursorĪ text-only description for container elements or graphic elements in SVG (user agents may display the text Y="the y-axis top-left corner of the cursor (default is 0)" X="the x-axis top-left corner of the cursor (default is 0)" Xlink:href="the URI of an ICC profile resource"ĭefines a platform-independent custom cursor Rendering-intent="auto|perceptual|relative-colorimetric|saturation|absolute-colorimetric" Local="the unique ID for a locally stored color profile" Specifies a color profile description (when the document is styled using CSS) The second value makes units of children a fraction of the object bounding box which uses the mask (default: 'userSpaceOnUse')" The stencil which defines what is and what isn't drawn is called a clipping pathĬlip-path="the referenced clipping path is intersected with the referencing clipping path"ĬlipPathUnits="'userSpaceOnUse' or 'objectBoundingBox'. Can be 'translate', 'scale', 'rotate', 'skewX', 'skewY'"Ĭlipping is about hiding what normally would be drawn. Type="the type of transformation which is to have its values change over time. Xlink:href="an URI reference to the element which defines the motion path"Īnimates a transformation attribute on a target element, thereby allowing animations to control translation, scaling, rotation and/or skewing Rotate="applies a rotation transformation" KeyPoints="how far along the motion path the object shall move at the moment in time" Can be 'discrete', 'linear', 'paced', 'spline'" RepeatCount="the number of time the animation will take place"Ĭauses a referenced element to move along a motion pathĬalcMode="the interpolation mode for the animation. Provides control over the glyphs used to render particular character dataĭefines a candidate set of glyph substitutionsĭefines how an attribute of an element changes over timeĪttributeName="the name of the target attribute"
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